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Vault of the Archangel

{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Haunted Fengraf

{T}: Add {C}.
{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Grim Backwoods

{T}: Add {C}.
{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Wolfhunter’s Quiver

Equipped creature has “{T}: This creature deals 1 damage to any target” and “{T}: This creature deals 3 damage to target Werewolf creature.”
Equip {5}

Warden of the Wall

Warden of the Wall enters the battlefield tapped.
{T}: Add {C}.
As long as it’s not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

Jar of Eyeballs

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
{3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

Helvault

{1}, {T}: Exile target creature you control.
{7}, {T}: Exile target creature you don’t control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners’ control.

Heavy Mattock

Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Grafdigger’s Cage

Creature cards in graveyards and libraries can’t enter the battlefield.
Players can’t cast spells from graveyards or libraries.

Executioner’s Hood

Equipped creature has intimidate. (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Elbrus, the Binding Blade

Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}

Withengar Unbound

Flying, intimidate, trample (A creature with intimidate can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

Chalice of Life

{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

Chalice of Death

{T}: Target player loses 5 life.

Avacyn’s Collar

Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {2}

Altar of the Lost

Altar of the Lost enters the battlefield tapped.
{T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.

Stromkirk Captain

First strike
Other Vampire creatures you control get +1/+1 and have first strike.

Sorin, Lord of Innistrad

+1: Create a 1/1 black Vampire creature token with lifelink.
−2: You get an emblem with “Creatures you control get +1/+0.”
−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

Immerwolf

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that’s a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can’t transform.

Huntmaster of the Fells

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Ravager of the Fells

Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker’s controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

Havengul Lich

{1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Falkenrath Aristocrat

Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Drogskol Reaver

Flying, double strike, lifelink
Whenever you gain life, draw a card.

Drogskol Captain

Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can’t be the targets of spells or abilities your opponents control.)

Diregraf Captain

Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.

Young Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Wolfbitten Captive

{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Krallenhorde Killer

{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

Wild Hunger

Target creature gets +3/+1 and gains trample until end of turn.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vorapede

Vigilance, trample
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Village Survivors

Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

Ulvenwald Bear

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

Strangleroot Geist

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Tracker’s Instincts

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Somberwald Dryad

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

Scorned Villager

{T}: Add {G}.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

Moonscarred Werewolf

Vigilance
{T}: Add {G}{G}.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

Predator Ooze

Indestructible
Whenever Predator Ooze attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.

Lost in the Woods

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it’s a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Lambholt Elder

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

Silverpelt Werewolf

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

Kessig Recluse

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Increasing Savagery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Hunger of the Howlpack

Put a +1/+1 counter on target creature.
Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

Grim Flowering

Draw a card for each creature card in your graveyard.

Gravetiller Wurm

Trample
Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.

Ghoultree

This spell costs {1} less to cast for each creature card in your graveyard.

Feed the Pack

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature’s toughness.

Favor of the Woods

Enchant creature
Whenever enchanted creature blocks, you gain 3 life.

Deranged Outcast

{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.

Dawntreader Elk

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Crushing Vines

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

Clinging Mists

Prevent all combat damage that would be dealt this turn.
Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don’t untap during their controller’s next untap step.

Briarpack Alpha

Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

Wrack with Madness

Target creature deals damage to itself equal to its power.

Torch Fiend

{R}, Sacrifice Torch Fiend: Destroy target artifact.

Talons of Falkenrath

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has “{1}{R}: This creature gets +2/+0 until end of turn.”

Shattered Perception

Discard all the cards in your hand, then draw that many cards.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Scorch the Fields

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

Pyreheart Wolf

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can’t be blocked except by two or more creatures.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Nearheath Stalker

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Moonveil Dragon

Flying
{R}: Each creature you control gets +1/+0 until end of turn.

Mondronen Shaman

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

Tovolar’s Magehunter

Whenever an opponent casts a spell, Tovolar’s Magehunter deals 2 damage to that player.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar’s Magehunter.

Markov Warlord

Haste
When Markov Warlord enters the battlefield, up to two target creatures can’t block this turn.

Markov Blademaster

Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Increasing Vengeance

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Hinterland Hermit

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Hinterland Scourge

Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Hellrider

Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it’s attacking.

Heckling Fiends

{2}{R}: Target creature attacks this turn if able.

Forge Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Fling

As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature’s power to any target.

Flayer of the Hatebound

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.

Fires of Undeath

Fires of Undeath deals 2 damage to any target.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Faithless Looting

Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Erdwal Ripper

Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Curse of Bloodletting

Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Burning Oil

Burning Oil deals 3 damage to target attacking or blocking creature.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Blood Feud

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Alpha Brawl

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Afflicted Deserter

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

Werewolf Ransacker

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact’s controller.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Zombie Apocalypse

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Wakedancer

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Vengeful Vampire

Flying
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Undying Evil

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Tragic Slip

Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Spiteful Shadows

Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

Skirsdag Flayer

{3}{B}, {T}, Sacrifice a Human: Destroy target creature.

Sightless Ghoul

Sightless Ghoul can’t block.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Reap the Seagraf

Create a 2/2 black Zombie creature token.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ravenous Demon

Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.

Archdemon of Greed

Flying, trample
At the beginning of your upkeep, sacrifice a Human. If you can’t, tap Archdemon of Greed and it deals 9 damage to you.

Mikaeus, the Unhallowed

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Increasing Ambition

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.
Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Highborn Ghoul

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Harrowing Journey

Target player draws three cards and loses 3 life.

Gruesome Discovery

Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

Gravepurge

Put any number of target creature cards from your graveyard on top of your library.
Draw a card.

Gravecrawler

Gravecrawler can’t block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.

Geralf’s Messenger

Geralf’s Messenger enters the battlefield tapped.
When Geralf’s Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Fiend of the Shadows

Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.

Farbog Boneflinger

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

Falkenrath Torturer

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

Death’s Caress

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

Deadly Allure

Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Curse of Thirst

Enchant player
At the beginning of enchanted player’s upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

Curse of Misfortunes

Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn’t have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Chosen of Markov

{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.

Black Cat

When Black Cat dies, target opponent discards a card at random.

Tower Geist

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Thought Scour

Target player puts the top two cards of their library into their graveyard.
Draw a card.

Stormbound Geist

Flying
Stormbound Geist can block only creatures with flying.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Soul Seizer

Flying
When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

Ghastly Haunting

Enchant creature
You control enchanted creature.

Shriekgeist

Flying
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of their library into their graveyard.

Secrets of the Dead

Whenever you cast a spell from your graveyard, draw a card.

Screeching Skaab

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Saving Grasp

Return target creature you own to your hand.
Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Relentless Skaabs

As an additional cost to cast this spell, exile a creature card from your graveyard.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Niblis of the Breath

Flying
{U}, {T}: You may tap or untap target creature.

Nephalia Seakite

Flash (You may cast this spell any time you could cast an instant.)
Flying

Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Increasing Confusion

Target player puts the top X cards of their library into their graveyard. If this spell was cast from a graveyard, that player puts twice that many cards into their graveyard instead.
Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Headless Skaab

As an additional cost to cast this spell, exile a creature card from your graveyard.
Headless Skaab enters the battlefield tapped.

Havengul Runebinder

{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Griptide

Put target creature on top of its owner’s library.

Geralf’s Mindcrusher

When Geralf’s Mindcrusher enters the battlefield, target player puts the top five cards of their library into their graveyard.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Dungeon Geists

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Dungeon Geists.

Divination

Draw two cards.

Curse of Echoes

Enchant player
Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Counterlash

Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.

Chill of Foreboding

Each player puts the top five cards of their library into their graveyard.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Chant of the Skifsang

Enchant creature
Enchanted creature gets -13/-0.

Call to the Kindred

Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Bone to Ash

Counter target creature spell.
Draw a card.

Beguiler of Wills

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.

Artful Dodge

Target creature can’t be blocked this turn.
Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Thraben Heretic

{T}: Exile target creature card from a graveyard.

Thraben Doomsayer

{T}: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

Thalia, Guardian of Thraben

First strike
Noncreature spells cost {1} more to cast.

Sudden Disappearance

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner’s control at the beginning of the next end step.

Skillful Lunge

Target creature gets +2/+0 and gains first strike until end of turn.

Silverclaw Griffin

Flying, first strike

Séance

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Requiem Angel

Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

Ray of Revelation

Destroy target enchantment.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Niblis of the Urn

Flying
Whenever Niblis of the Urn attacks, you may tap target creature.

Niblis of the Mist

Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.

Midnight Guard

Whenever another creature enters the battlefield, untap Midnight Guard.

Loyal Cathar

Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

Unhallowed Cathar

Unhallowed Cathar can’t block.

Lingering Souls

Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Hollowhenge Spirit

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Gavony Ironwright

Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.

Gather the Townsfolk

Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.

Faith’s Shield

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Elgaud Inquisitor

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.

Curse of Exhaustion

Enchant player
Enchanted player can’t cast more than one spell each turn.

Burden of Guilt

Enchant creature
{1}: Tap enchanted creature.

Break of Day

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)

Bar the Door

Creatures you control get +0/+4 until end of turn.

Archangel’s Light

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.